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ADVENT GAMES EOFY SALE!!!

 

 

THE ADVENT GAMES EOFY SALE IS NOW ON! Our BIGGEST range of titles (over 5000!) have been discounted by 10% - 50% OFF their everyday prices! Make sure to check the sale categories for the deepest discounts:

 

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SALE ENDS JUNE 30th, 8pm AEST!! **Please allow 2 - 7 business days for dispatch during the busy sale period, slightly longer if your order contains a **SUPPLIER** SKU item. Shipping has been discounted to $5 Sydney Metro, $10 Rest of Australia!

  



 

 


 
Bear Trap: The Soviet-Afghan War, 1979-1989 (PREORDER)
Bear Trap: The Soviet-Afghan War, 1979-1989
$148.95
$175.00
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 Ages:   -- and up 
 Players:   1 - 2
 Playing Time:   120 - 180 mins 
 



**PREORDER**


One player takes command of the ruling Democratic Republic of Afghanistan and its forces, supported by the Soviet 40th Army—this side is referred to here as the Soviets, or the Soviet player. The other player takes command of the local tribal rebels (the Lashkar) and Mujahideen guerrilla fighters—this side is referred to here as the Insurgents or the Insurgent player. Hidden information on blocks and cards presents players with a host of difficult decisions throughout the game.


Each player has their own deck of cards, pool of blocks, and win conditions. The game ends as soon as one player satisfies their decisive victory condition or after players have reshuffled their decks a combined total of seven times (and the winner would be determined by assessing who has satisfied their minor victory condition).

On their turn, a player will do one of three things: (1) take a resupply turn—replenishing their hand of cards and bringing more blocks into play, (2) play cards from their hand to activate areas and possibly initiate combat, or (3) play a powerful ‘strategy’ card from their hand to resolve its effect. When a player needs to draw cards but has none left in their deck, they will complete the reshuffle process—by which they will choose and add two ‘strategy’ cards to their deck.

Components:

  • 1 mounted gameboard
  • 114 Cards
  • 62 Wooden Blocks (32 Insurgent, 30 Soviet)
  • 1 Sticker sheet
  • 1 Sheet of Counters
  • 1 Rulebook
  • 1 Playbook (incl. tournament rules, optional rules, strategy guides, designer notes)
  • 2 double-sided player aids (identical, 1 for each player)
  • 3 double-sided solo aids (3 flowcharts and 1 board)

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