Ages: |
10 and up |
Players: |
2 - 4 |
Playing Time: |
25 - 45 mins |
**PREORDER**
Battle horns echo across the North...the time for conquest has come! Sharpen your axes and send your fiercest heroes and raiders to seize control of the Northern Outposts. Early victories may bring glory, but beware for during Ragnarok, the Gods themselves may tip the scales. Only those who outsmart their enemies will claim victory.
Red North is a combative game of hidden information and bluffing for 2-4 players that plays in 30 minutes. It's a strategic card game full of tense excitement in which players compete, through hidden hands of various factions of warriors, to conquer outposts of corresponding factions. Knowing when to commit and when to bow out is key in winning you the game!
Players will deploy raiding parties to try to gain control of various outposts. By deploying more raiders, jarls, and heroes, a player reveals which outposts they are battling for, giving away their strategic position. Resources are scarce, so players must balance their deployed warriors with the need to reserve a party large enough to compete in the final "Ragnarok" round — where even the Norse Gods become involved.
Red North is a new edition of Saer, a game originally published by La Mame Games in 2024, that features a remixed set of outpost abilities, with some outposts giving tokens that you can use despite not owning the outpost, as well as eight unique gods.