Ages: |
14 and up |
Players: |
2 - 4 |
Playing Time: |
30 - 90 mins |
**PREORDER**
The wizards of Arboreas are not a monolith. Each seeks to refine their power and connection to the natural world, but their methods could not be more diverse. While some cultivate groves and are themselves cultivated in return, others exert their arcane might to break the minds of beast and person alike.
This army expansion contains five Unique Heroes players can use to customize their armies! These Heroes synergize with the figures from the Battle for the Wellspring Battle Box and the Age of Annihilation Master Set. Command beasts, turn enemies into allies, summon sharp thorns, heal your allies, and soar high above the battlefield with these Unique Heroes. This is a must-have army expansion for players, as each of these figures has a wide range of abilities, making them a great addition to any army.
This is add-on content. A Battle Box and/or Master Set is required for gameplay.
Features:
- Activate multiple beasts per turn, strike at range or up close, and fly across the battlefield with Haluchott, Corruptor of Beasts.
- Marachott, Mind Whisperer, grants players the powerful ability to turn enemies into allies using mind control.
- Control the battlefield using Vrono, the Brambebooth sharp thorns that punish enemy movement.
- Harness the power of the forest to attack with sharp thorns, support your armies’ beasts, and heal your allies with Girusha, Grove Keeper.
- The swift and supportive Chana the Zenithwing heals nearby allies and dodges danger with stealth flying.
- These Heroes synergize with the figures like Ewashia, Master of Tides, and Onshu the Welkineye from the Battle for the Wellspring Battle Box and Raakchott, Steward of Death from the Age of Annihilation Master Set.
Contents:
- 5 Highly Detailed, Fully Assembled Unpainted Miniatures
- 5 Army Cards