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Merry Christmas!
 

Dear customers,
 

Christmas is almost upon us!  Based upon current delivery timeframes, please order before 10am on these dates for your best chance at your delivery arriving by Wednesday 24th Dec:
 

  • Perth / Darwin Metro:   5 - 7 business days, order by Tues 16th Dec. (WA / NT Regional  + 3 - 5 business days)
  • Adelaide / Hobart Metro:  4 - 6 business days, order by Thurs 18th Dec  (SA / TAS Regional   +  2 - 3 business days)
  • Melbourne / Brisbane Metro:   3 - 4 business days, order by Fri 19th Dec  (VIC / QLD Regional   +  2 - 3 business days)
  • ACT:   2 - 3 business days, order by Fri 19th Dec
  • Sydney Metro:  1 - 2 business days, order by Mon 22nd Dec  (NSW Regional   +  2 - 3 business days)

This is for titles in stock on the shelf ONLY! If your order needs to come from a supplier you will still need to allow the usual 2 - 7 business days for that, meaning that supplier items are now unlikely to make it for Christmas.


I hope this helps your Christmas shopping timings!


May you all have a wonderfully gaming filled Christmas with friends and family.   :)
 

Much love and best wishes to all.
 

Dean.   (Advent Games)


 

Hair of the Dog
- Title at supplier. Please allow 2-7 business days for dispatch.
$59.95
$70.00
Qty

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 Ages:  13 and up 
 Players:  2 - 8 
 Playing Time:  30 - 60 mins 
 


Hair of the Dog is the trendy new spot for dog owners to bring their pets. Sadly, no one in your friend circle has a dog. It’s a real problem. You need to pet one; you all do. Luckily, the Hair of the Dog pub will let you in, as long as you’re buying drinks. Your group heads there with a singular mission: pet all the dogs.


In Hair of the Dog, you are competing to pet the most dogs. Between 2 and 8 players will be running around a dog-friendly pub, trying to pet different dogs. Dogs have some conditions that must be meet before petting, and you’ll have to deduce what those are by either carefully watching your friends or, worse, asking the dog owner through awkward conversation.

Players take turns navigating the bar and performing actions, such as trying to pet a dog, trading for the right dog toy, or buying a beverage. As they do so, they’ll slowly drink their beverage (or quickly drink it if they’d like extra actions). Finally, they’ll move a staff member of the bar. If any staff catch a player without a drink in their hand, that player ignominiously earns a shame token. Everyone can make this drink-in-hand mandate worse by calling for toasts; forcing people into the social contract of drinking more.

To succeed at dog petting, players have to balance progress with temperance, keep a careful eye on which dogs are getting pet when, and trick others into being caught with neither a dog nor drink.

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