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DEAR CUSTOMERS,

 

 I HAVE MADE A SMALL CHANGE TO HOW THE SITE DISPLAYS ITEMS THAT NEED TO COME FROM A SUPPLIER. LOTS OF ITEMS HAVE A PERMANENT HOME AT VARIOUS LOCAL SUPPLIERS, AND THESE ARE NOW IDENTIFIED BY A **SUPPLIER** SKU WHICH YOU WILL FIND NEXT TO THE PRODUCT TITLE ON CART PAGES AND ORDER CONFIRMATION EMAILS.



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KIND REGARDS, DEAN.


 
Paladins of the West Kingdom
- Title at supplier. Please allow 2-7 business days for dispatch.
$67.95
$80.00
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 Ages:  12 and up 
 Players:  1 - 4
 Playing Time:  90 - 120 mins 



 

Paladins of the West Kingdom is set at a turbulent time of West Francia's story, circa 900 AD. Despite recent efforts to develop the city, outlying townships are still under threat from outsiders. Saracens scout the borders, while Vikings plunder wealth and livestock. Even the Byzantines from the east have shown their darker side. As noble men and women, players must gather workers from the city to defend against enemies, build fortifications and spread faith throughout the land. Fortunately you are not alone. In his great wisdom, the King has sent his finest knights to help aid in our efforts. So ready the horses and sharpen the swords. The Paladins are approaching.

The aim of Paladins of the West Kingdom is to be the player with the most victory points (VP) at game's end. Points are gained by building outposts and fortifications, commissioning monks and confronting outsiders. Each round, players will enlist the help of a specific Paladin and gather workers to carry out tasks. As the game progresses, players will slowly increase their faith, strength and influence. Not only will these affect their final score, but they will also determine the significance of their actions. The game is concluded at the end of the seventh round.


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